How the story runsMain quests come one at a time, in order. Each starts by itself once you meet its requirements; the tracker then leads you to the giver. In co-op the highest level in the party counts, unless a quest says every player.
Getting aroundThe Loop metro takes you to any station you have already found: walk onto a platform once to unlock it. In co-op the host's stations count. Neighbouring regions are also joined by walk-in airlocks.
RewardsXP is a share of a level at your own level, so it stays useful at any level. PD and items go to every player in the party.

Main story

Act 1: Deepwell

10 quests. Story text is hidden to avoid spoilers; objectives and places stay visible.

01

Lift Day

Main storyLevel 1–2

The monthly draw is on every screen. Jin-ho has a courier job that takes you through the Deepwell Lift Station into Chinatown, where the Rust Saints are shaking down the market.

Giver
Jin-ho ParkMIRAE Arms, Deepwell Market Street
Where
Deepwell → Lift Station → Chinatown market
How to get there
  • Deepwell: Loop metro: Deepwell Lift Station. The start town: Deepwell Market Street and the Lift Station are next to each other.
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
Requirements
NoneStarts when you begin a new game.
Rewards
XP ½ level (at your level)250 PD

What to do

  1. 1

    Pick up the courier job.

    • TalkTalk to Jin-ho at MIRAE ArmsMIRAE Arms, Deepwell Market Street
  2. 2

    Watch the draw on the street screens.

    • WaitWatch the Lift Day draw 12 sDraw screens, Deepwell Market Street
  3. 3

    Head north to the Lift station.

    • GoReach the Deepwell Lift StationCheckpoint, Deepwell Lift Station
  4. 4

    Cross the station to the Chinatown exit.

    • GoGo through the station to ChinatownChinatown exit, Deepwell Lift Station
    • FightBreak the checkpoint guard post ×4Optional
  5. 5

    Find the drop-off in the market.

    • GoMeet the contact in the marketChinatown market
  6. 6

    The Rust Saints are shaking down the market.

    • FightClear the Rust Saints shakedown ×5
    • FightTake down a Rust Saints veteran
  7. 7

    Deliver the case.

    • GoDeliver the case to the contact's back roomThe contact's back room, Chinatown market
02

Return to Sender

Main storyLevel 2–3

The contact is dead and the case held a Solace data key. A hacker called Nia says the Lift messages come from the relay office on the Renewal Tower Site - and that Hana's might not be what it seems.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Renewal Tower Site (Chinatown)
How to get there
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)350 PD

What to do

  1. 1

    Meet Nia at the Jade Kettle.

    • TalkMeet Nia in the Jade Kettle's back roomJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Get through the site gate.

    • GoGet through the site gateRenewal Tower Site gate (Chinatown)
    • FightClear the pit crew ×5Optional
  3. 3

    Climb the scaffold decks.

    • FightClimb the scaffold decks ×3
  4. 4

    Breach the relay office.

    • GoBreach the relay officeRelay office, Renewal Tower Site (Chinatown)
  5. 5

    Defend Nia while she pulls the files.

    • SurviveDefend Nia while she pulls the files 1:30Relay office, Renewal Tower Site (Chinatown)
  6. 6

    Escape over the bridge.

    • GoEscape over the bridge to the Tin RoofsTin Roofs (Chinatown)
03

Fallen Freight

Main storyLevel 3–4

A Solace courier, the Gentle Tithe, came down in the Renewal Tower pit. Its cargo bay is full of cryo pods, and Solace wants them back before anyone looks inside.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Gentle Tithe crash site (Renewal Tower Site pit)
How to get there
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)500 PD

What to do

  1. 1

    Nia has the crash coordinates.

    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Reach the pit.

    • GoReach the crash site in the pitGentle Tithe crash site (Renewal Tower Site pit)
  3. 3

    Break the salvage guard.

    • FightBreak the salvage guard ×9
    • FightTake down Crunch
  4. 4

    Inspect the cryo pods.

    • UseInspect the cryo pods ×3In developmentCargo bay, Gentle Tithe crash site
  5. 5

    Open the chest and take the manifest.

    • UseOpen the chest and take the manifest
04

Old Debts

Main storyLevel 4–5

A dock worker called Brick owes the wrong people. His sister says the smugglers who took him move 'maintenance crates' for Solace by night across the Lowtide harbour.

Giver
Ha-eun HanJade Ditch pier (Chinatown)
Where
Jade Ditch pier → Lowtide's Deepwell Quay
How to get there
  • Lowtide Quay: Loop metro: Lowtide Quay. Or walk: the canal-walk stair from Wellhead Square.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)600 PD

What to do

  1. 1

    Find Brick's sister.

    • TalkFind Brick's sister at the Jade Ditch pierJade Ditch pier (Chinatown)
  2. 2

    Take the water taxi.

    • UseTake the water taxi to LowtideIn developmentWater taxi, Jade Ditch
  3. 3

    Cross the storm harbour.

    • GoCross the freighter decksCapsized freighter, Lowtide Quay
    • GoCross the floating fish marketFloating fish market, Lowtide Quay
    • FightClear the container canyons ×5
  4. 4

    Free Brick.

    • UseFree BrickIn developmentMain pier lock-up, Lowtide Quay
  5. 5

    The dock boss brings out his cargo mech.

    • FightDestroy the dock boss's cargo mechIn developmentMain pier, Lowtide Quay
05

Saints' Keep

Main storyLevel 5–6

The Rust Saints keep everyone out of the drains, and Solace pays them for it. Their car-park fortress holds the key to the Sump gate - and Father Rust himself.

Giver
Dae "Brick" HanJade Kettle back room, Rat Lanes (Chinatown)
Where
Saints' Keep + Golden Lotus Mansions (Chinatown)
How to get there
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)650 PDLantern Guard Sash Elite Clothing

What to do

  1. 1

    Brick knows the way in.

    • TalkTalk to Brick at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Get in by the yard gate or the Mansions bridge.

    • GoGet into the Keep (yard gate or the Mansions bridge)Saints' Keep gate (Chinatown)
  3. 3

    Climb the split decks.

    • GoClimb the split decks to the topSaints' Keep, top deck (Chinatown)
    • FightBreak the top-deck Saints ×8
  4. 4

    Burn out the Saints' beacon.

    • UseBurn out the Saints' beaconIn developmentThe Saints' beacon, Saints' Keep
  5. 5

    Father Rust.

    • FightDefeat Father RustIn developmentSaints' Keep
  6. 6

    Spare him or finish him, then take the key.

    • ChooseSpare Father Rust, or finish himIn developmentSaints' Keep
06

Gutter Noise

Main storyLevel 6–8

With the Saints' key the Sump gate opens. Somewhere under Chinatown the pipes are singing, and Solace's 'maintenance crates' go down there.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
The Sump: Pump Halls, Drop, Warrens, Sluice Works, the Dark, Floodworks
How to get there
  • The Sump: Loop metro: The Sump - Pump Halls. Or walk down from Chinatown: the Gullet stair, or the freight lift in the lower market.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)800 PDIron Lung Heart Pump Elite Cyberware

What to do

  1. 1

    Go down through the Sump gate.

    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Open the Sump gate in the Gullet.

    • GoOpen the Sump gate in the GulletSump gate, the Gullet
  3. 3

    Pump Halls.

    • GoCross the Pump Halls to the control roomPump Halls control room, the Sump
    • FightClear the pump crew ×3Optional
  4. 4

    The Drop.

    • GoGet down the DropThe Drop, the Sump
  5. 5

    The Warrens: the singing in the pipes.

    • GoFollow the singing in the pipesEcho's hideout, the Sump: Warrens
  6. 6

    Sluice Works.

    • GoReach Sluice Works' turbine hallTurbine hall, the Sump: Sluice Works
    • FightDefeat the Foundry WardenTurbine hall, the Sump: Sluice Works
  7. 7

    Read the memo.

    • GoRead the memo in Sluice ControlSluice Control, the Sump
  8. 8

    The Dark: the bulkhead.

    • GoReach the quarantine bulkhead in the DarkQuarantine bulkhead, the Sump: the Dark
    • SurviveThe bulkhead breaks - survive 45 s
  9. 9

    Hatchery: first contact.

    • GoPush into the HatcheryThe Hatchery, the Sump: the Dark
    • FightDefeat the Brood WardenIn developmentThe Hatchery, the Sump: the Dark
  10. 10

    Floodworks: the Bulwark.

    • EventTurn the 3 valves in Sluice Control to drain the reservoirOptionalSluice Control, the Sump: Floodworks
    • BossDefeat the BulwarkDrained reservoir, the Sump: Floodworks
  11. 11

    Escape up SC10.

    • GoSearch the Solace specimen labOptionalSolace specimen lab, the Sump: Floodworks
    • EventOpen the round sluice doorOptional
    • GoEscape up the maintenance liftMaintenance lift, the Sump
07

Something Familiar

Main storyLevel 8–9

You brought something up from the Hatchery. A street medic at the Lucky Needle Clinic, Rosa, is the only one who will open it.

Giver
Rosa IlicLucky Needle Clinic, Needle Row (Chinatown)
Where
Lucky Needle Clinic (Needle Row, Chinatown)
How to get there
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)700 PD

What to do

  1. 1

    Bring the sample.

    • TalkBring the sample to Rosa at the Lucky Needle ClinicLucky Needle Clinic, Needle Row (Chinatown)
  2. 2

    Defend the clinic.

    • SurviveDefend the clinic 2:00Needle Row (Chinatown)
    • FightDrive off the attackers ×8OptionalIn developmentNeedle Row (Chinatown)
  3. 3

    Examine the body.

    • TalkExamine the body with Rosa
  4. 4

    Take the wristband.

    • WaitTake the Lift Day wristband 4 sLucky Needle Clinic, Needle Row (Chinatown)
08

Market Burns

Main storyLevel 9–10

The first swarm comes up out of the drains into Deepwell's streets. Hold the market, seal the station vents, and get the truth out of Jin-ho.

Giver
Jin-ho ParkMIRAE Arms, Deepwell Market Street
Where
Deepwell district + Lift Station
How to get there
  • Deepwell: Loop metro: Deepwell Lift Station. The start town: Deepwell Market Street and the Lift Station are next to each other.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)750 PD

What to do

  1. 1

    Get back to Deepwell.

    • GoGet back to Deepwell Market StreetDeepwell Market Street
  2. 2

    Hold the market street.

    • GoGet to the plazaPlaza, Deepwell Market Street
    • SurviveHold the market street 1:30
    • EscortGet people to the shelter on the lower level ×4OptionalLower-level shelter, Deepwell Market Street
  3. 3

    Hold Repair Row.

    • GoGet to Repair RowRepair Row, Deepwell
    • SurviveHold Repair Row 1:30
  4. 4

    Hold the Laundry Stairs.

    • EventHold the Laundry StairsIn developmentLaundry Stairs, Deepwell
  5. 5

    Seal the station vents.

    • UseSeal the station vents ×3In developmentStation vents, Deepwell Lift Station
  6. 6

    Talk to Jin-ho.

    • TalkTalk to Jin-ho at MIRAE ArmsMIRAE Arms, Deepwell Market Street
09

Dead Signal

Main storyLevel 10–11

The wristband's chip is burnt. Nia's old hacker crew lives in the dry upper floors of Hollow Stack, a half-flooded tower nobody finished. Only they can read it.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Hollow Stack
How to get there
  • Hollow Stack: Loop metro: Hollow Stack station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)800 PD

What to do

  1. 1

    Nia knows who can read it.

    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Wade through the flooded lower floors.

    • GoWade through the flooded lower floorsFlooded floors, Hollow Stack
  3. 3

    Carry two charged power cells up to the generator room.

    • DeliverCarry two charged power cells up to the generator room ×2Generator Room, Hollow Stack
  4. 4

    Restore the den's power.

    • UseRestore the den's powerDen generator, Hollow Stack
  5. 5

    Keep the uplink running while the chip is read.

    • HoldKeep the uplink running while the chip is readHacker Den, Hollow Stack
  6. 6

    Get the serial.

    • UseGet the serial from the den's readerDen terminal, Hollow Stack
10

Wristband

Main storyLevel 11–12

The serial belongs to Wen Lio, a winner from eight months ago. Her family lives in the Golden Lotus Mansions - and they still get her messages from Pegasus.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Golden Lotus Mansions → Fox Shrine (Chinatown)
How to get there
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)850 PDLantern Guard Coat Elite Armor

What to do

  1. 1

    Nia has a name: Wen Lio.

    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Find the Lio family.

    • GoFind the Lio family in the Golden Lotus MansionsGolden Lotus Mansions (Chinatown)
  3. 3

    Clear the galleries.

    • FightClear the galleries ×5
  4. 4

    Talk to the daughter.

    • TalkTalk to Wen's daughterGolden Lotus Mansions roof (Chinatown)
  5. 5

    Go to the Fox Shrine.

    • GoMeet the crew at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  6. 6

    We find out where it happens.

    • WaitTalk it through with the crew 10 sFox Shrine, Rat Lanes (Chinatown)

Main story

Act 2: The city above

13 quests. Story text is hidden to avoid spoilers; objectives and places stay visible.

11

The Heap

Main storyLevel 12–13

The Saints came from the Heap, a mountain of scrap under the smog. Father Rust kept a church there - and Solace dumps something there too.

Giver
Dae "Brick" HanJade Kettle back room, Rat Lanes (Chinatown)
Where
The Heap
How to get there
  • The Heap: Loop metro: The Heap station. Airlock onward to The Foundry.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,200 PD

What to do

  1. 1
    • TalkTalk to Brick at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Climb the scrap mountain.

    • GoClimb the scrap mountainScrap Slope, The Heap
  3. 3

    Survive the magnet cranes.

    • SurviveSurvive the magnet cranes 1:30Crane field, The Heap
  4. 4

    Reach the church.

    • GoReach Father Rust's churchFather Rust's Church, The Heap
  5. 5

    Read the ledger.

    • UseRead Father Rust's ledger of namesFather Rust's Church - Ledger, The Heap
  6. 6

    Bring the Penitent its three parts.

    • DeliverBring the Penitent its three missing parts ×3Father Rust's Church, The Heap
  7. 7

    The Penitent walks to the blast gate.

    • DefendKeep the Penitent alive until it firesFather Rust's Church, The Heap
  8. 8

    The Magnet Queen.

    • BossDefeat the Magnet QueenBoss arena, The Heap
  9. 9

    Find the pod dump.

    • GoFind the cryo pod dumpPod Dump, The Heap
12

Ghost in the Foundry

Main storyLevel 13–14

The pods were tagged 'via Tithe Depot', and the shipping logs sit in the Foundry's logistics office, past the molten channels.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
The Foundry
How to get there
  • The Foundry: Loop metro: The Foundry station. Walk-in airlock from The Heap. Airlock onward to Tithe Depot.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,000 PD

What to do

  1. 1
    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Infiltrate along the molten channels.

    • GoGet in along the molten channelsIn developmentMolten channels, The Foundry
  3. 3

    Reach the logistics office.

    • GoReach the logistics officeIn developmentLogistics Office, The Foundry
  4. 4

    Download the logs.

    • UseDownload the shipment logsIn developmentLogistics Office - Terminal, The Foundry
  5. 5

    Climbers.

    • DefendStart the data drill and keep it running through the Climber ambushLogistics Office, The Foundry
  6. 6

    Escape by crane.

    • UseEscape on the craneIn developmentEscape crane, The Foundry
13

Echo

Main storyLevel 14–15

Something in the Foundry rail yards walks like a Walker but does not attack. Rosa wants to know why before anyone shoots it.

Giver
Rosa IlicJade Kettle back room, Rat Lanes (Chinatown)
Where
Rail Yards, The Foundry → The Sump: Warrens
How to get there
  • The Foundry: Loop metro: The Foundry station. Walk-in airlock from The Heap. Airlock onward to Tithe Depot.
  • The Sump: Loop metro: The Sump - Pump Halls. Or walk down from Chinatown: the Gullet stair, or the freight lift in the lower market.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,050 PD

What to do

  1. 1
    • TalkTalk to Rosa at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Find her.

    • GoFind her in the Foundry rail yardsIn developmentRail Yards, The Foundry
  3. 3

    Follow her without shooting.

    • EventFollow her - do not shootIn developmentRail Yards, The Foundry
  4. 4

    Lose the hunters.

    • SurviveLose the hunters 1:00
  5. 5

    Reach her hideout.

    • GoReach her hideout in the WarrensEcho's hideout, the Sump: Warrens
14

The Nest

Main storyLevel 15–16

Echo remembers a place under the Sump where the Walkers are kept before release. The Undercroft. Solace's schedule for 'Deepwell sector clearance' should be there.

Giver
EchoEcho's hideout, the Sump: Warrens
Where
The Sump: the Dark / Undercroft
How to get there
  • The Sump: Loop metro: The Sump - Pump Halls. Or walk down from Chinatown: the Gullet stair, or the freight lift in the lower market.
Requirements
  • Level 14+ (highest in the party)
  • Finish #13 Echo
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,450 PD

What to do

  1. 1
    • TalkTalk to Echo in the WarrensEcho's hideout, the Sump: Warrens
  2. 2

    Pass the bulkhead.

    • GoPass the bulkhead into the UndercroftThe Undercroft, the Sump
  3. 3

    Burn the egg clusters before they hatch.

    • ClearBurn the egg clusters before they hatch ×3The Hatchery, the Sump: the Dark
  4. 4

    Read the release schedule.

    • ActivateRead the release schedule at the nest terminalThe Undercroft, the Sump
  5. 5

    Plant the charge at the brood heart.

    • ActivatePlant the charge at the brood heartThe Undercroft, the Sump
  6. 6

    Hold until the charge blows.

    • Hold outHold the brood heart until the charge blowsThe Undercroft, the Sump
  7. 7

    The nest guardian.

    • FightKill the nest guardianIn developmentThe Undercroft, the Sump
  8. 8

    Escape with Echo.

    • GoGet out with EchoEcho's hideout, the Sump: Warrens
15

Tithe Depot

Main storyLevel 16–17

Everything runs through Tithe Depot, Solace's giant warehouse. Two crate streams leave it: one down to the Sump, one up to Solace Mercy.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Tithe Depot
How to get there
  • Tithe Depot: Loop metro: Tithe Depot station. Walk-in airlock from The Foundry.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,500 PD

What to do

  1. 1
    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Get in through a loading bay.

    • GoGet in through a loading bayLoading Bay, Tithe Depot
  3. 3

    Cross the rack maze.

    • GoCross the rack mazeRack maze exit, Tithe Depot
  4. 4

    Cut the sorting AI's power in the right order.

    • ActivateCut the sorter's three breakers: coolant first, then the backup, the main last ×3 · in the right orderSorting Core, Tithe Depot
  5. 5

    Shut down the sorting AI.

    • UseShut down the sorting AISorting Core, Tithe Depot
  6. 6

    Find the two shipping lists.

    • UseFind the two shipping lists ×2Shipping Office, Tithe Depot
  7. 7

    The loader mech.

    • FightDestroy the loader mechBoss arena, Tithe Depot
  8. 8

    Ride a crate out.

    • UseRide a crate outOutbound crate, Tithe Depot
16

Blessed Are the Drawn

Main storyLevel 17–18

In the Ascension Quarter the devotees pray to the Lift, and Brother Cael blesses every winner before the ride. The draw machine stands in his temple.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Ascension Quarter
How to get there
  • Ascension Quarter: Loop metro: Ascension Quarter station. Airlock onward to Meridian.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,250 PD

What to do

  1. 1
    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Join the pilgrims.

    • GoJoin the pilgrimsIn developmentPilgrim way, Ascension Quarter
  3. 3

    Get into the reliquary.

    • GoGet into the reliquary under the main templeIn developmentReliquary, Ascension Quarter
  4. 4

    Fight the temple guard.

    • FightFight the temple guard ×8In developmentReliquary, Ascension Quarter
  5. 5

    Open the draw machine.

    • UseOpen the draw machineIn developmentDraw Machine, Ascension Quarter
  6. 6

    Confront Brother Cael.

    • TalkConfront Brother CaelMain Temple, Ascension Quarter
17

Meridian

Main storyLevel 18–19

The winners' list comes from Solace Mercy, in Meridian - clean trams, balcony gardens, and no welcome for Deepwell faces. Wen Lio's sister works there.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Meridian
How to get there
  • Meridian: Loop metro: Meridian station. Walk-in airlock from Ascension Quarter. Airlock onward to Solace Mercy.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,300 PD

What to do

  1. 1
    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Get through the checkpoint.

    • GoGet through the checkpoint, quietly or loudlyIn developmentCheckpoint, Meridian
  3. 3

    Ride the tram.

    • UseRide the tramIn developmentTram Stop, Meridian
  4. 4

    Blend into the mall.

    • GoBlend into the mallIn developmentMall, Meridian
  5. 5

    Find Wen's sister.

    • TalkFind Wen's sisterMall - Workplace, Meridian
  6. 6

    Meet Odile on the roof gardens.

    • TalkMeet Odile on the roof gardensRoof Gardens, Meridian
18

Solace Mercy

Main storyLevel 19–21

Odile processes the winners' 'pre-Lift medical' at Solace Mercy. Every candidate is scanned for 'compatibility', and she can get you in as patients.

Giver
Odile SarrRoof Gardens, Meridian
Where
Solace Mercy
How to get there
  • Solace Mercy: Loop metro: Solace Mercy station. Walk-in airlock from Meridian.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,400 PD

What to do

  1. 1
    • TalkTalk to Odile on the roof gardensRoof Gardens, Meridian
  2. 2

    Get in as patients.

    • GoGet in as patientsIn developmentAdmissions, Solace Mercy
  3. 3

    Reach the screening wing.

    • GoReach the screening wingIn developmentScreening Wing, Solace Mercy
  4. 4

    Copy the records during the lockdown.

    • UseCopy the screening recordsIn developmentRecords terminal, Solace Mercy
    • SurviveSurvive the lockdown 1:00
  5. 5

    Fight out through the wards.

    • GoFight out through the wardsIn developmentWard exit, Solace Mercy
  6. 6

    Save Odile, or not.

    • ChooseSave Odile - or leave herIn developmentWard exit, Solace Mercy
19

House Always Wins

Main storyLevel 21–22

To reach Zenith you need access badges, and only Mother Lucre sells them - for the price of a heist in her own casino tower, Saint Lucre.

Giver
Nia OkoroJade Kettle back room, Rat Lanes (Chinatown)
Where
Velvet Row
How to get there
  • Velvet Row: Loop metro: Velvet Row station. Airlock onward to Zenith Underlevels.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,900 PD

What to do

  1. 1
    • TalkTalk to Nia at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Walk Velvet Row's club streets.

    • GoWalk Velvet Row's club streetsIn developmentClub streets, Velvet Row
  3. 3

    Meet Mother Lucre.

    • TalkMeet Mother LucreSaint lucre - Office, Velvet Row
  4. 4

    The heist.

    • UseCrack the vault on the high-roller floorsIn developmentSaint lucre - Vault, Velvet Row
  5. 5

    Betrayed. Fight down the casino tower.

    • GoFight down the casino towerIn developmentSaint lucre - Casino floor, Velvet Row
  6. 6

    The House.

    • FightDefeat the House, Lucre's chrome bodyguardIn developmentSaint lucre - Boss arena, Velvet Row
20

Rourke

Main storyLevel 22–23

Solace has found the Jade Kettle. Commander Rourke's raid is coming down on the Rat Lanes, and the police have been told to shoot.

Giver
Dae "Brick" HanJade Kettle back room, Rat Lanes (Chinatown)
Where
Chinatown under curfew (Rat Lanes, Lucky 8, Jade Kettle)
How to get there
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,000 PD

What to do

  1. 1

    Solace raids the hideout.

    • TalkGet to Brick at the Jade KettleJade Kettle back room, Rat Lanes (Chinatown)
  2. 2

    Get civilians out of the tea house.

    • SurviveGet the civilians out of the tea house 1:00Jade Kettle back room, Rat Lanes (Chinatown)
    • EscortGet the guests out to the Lanes ×8OptionalIn developmentJade Kettle back room, Rat Lanes (Chinatown)
  3. 3

    Fight through the Lanes and Lucky 8.

    • FightFight through the Rat Lanes ×4
    • GoFight through Lucky 8Lucky 8 (Chinatown)
  4. 4

    Rourke.

    • FightDrive off Commander RourkeIn developmentRat Lanes (Chinatown)
  5. 5

    Move the hideout.

    • GoMove the hideout to the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
21

Zenith Underlevels

Main storyLevel 23–24

With Lucre's badges you can get as far as the Zenith Underlevels - the spotless service floors under the arcology - and Director Vale's schedule.

Giver
Nia OkoroFox Shrine, Rat Lanes (Chinatown)
Where
Zenith Underlevels
How to get there
  • Zenith Underlevels: Loop metro: Zenith Underlevels station. Walk-in airlock from Velvet Row. Airlock onward to Zenith.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,600 PD

What to do

  1. 1
    • TalkTalk to Nia at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Enter through the waste lifts.

    • UseEnter through the waste liftsIn developmentWaste lift, Zenith Underlevels
  3. 3

    Pass the clean rooms.

    • GoPass the clean roomsIn developmentClean rooms exit, Zenith Underlevels
  4. 4

    Copy Vale's schedule.

    • UseCopy Vale's scheduleIn developmentAdmin terminal, Zenith Underlevels
  5. 5

    Get out in a laundry crate.

    • UseGet out in a laundry crateIn developmentLaundry dock, Zenith Underlevels
22

The Gala

Main storyLevel 24–25

Vale's schedule says Gala. Zenith's investors meet above the clouds, and catering staff can go anywhere.

Giver
Nia OkoroFox Shrine, Rat Lanes (Chinatown)
Where
Zenith
How to get there
  • Zenith: Loop metro: Zenith station. Walk-in airlock from Zenith Underlevels. Airlock onward to The Coldstack.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,650 PD

What to do

  1. 1
    • TalkTalk to Nia at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Enter as catering staff.

    • GoEnter as catering staffIn developmentGala - Staff entrance, Zenith
  3. 3

    Plant 3 bugs.

    • UsePlant the bugs ×3In developmentGala - Bug spot, Zenith
  4. 4

    Overhear the talk.

    • WaitListen in on the investors 20 sGala - Hall, Zenith
  5. 5

    The gala goes loud.

    • SurviveSurvive - the gala went loud 1:30Gala - Hall, Zenith
  6. 6

    Escape over the sky gardens.

    • GoEscape over the sky gardensIn developmentSky Gardens - Exit, Zenith
23

Data Vault

Main storyLevel 25–28

Vale named his archive: the Coldstack, Solace's data centre in the freezing fog. Hana's file is in there.

Giver
Nia OkoroFox Shrine, Rat Lanes (Chinatown)
Where
The Coldstack
How to get there
  • The Coldstack: Loop metro: The Coldstack station. Walk-in airlock from Zenith.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,400 PD

What to do

  1. 1
    • TalkTalk to Nia at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Get in through the cooling intakes.

    • GoGet in through the cooling intakesIn developmentCooling Intakes, The Coldstack
  3. 3

    Cross the server canyons.

    • GoCross the server canyonsIn developmentServer canyons exit, The Coldstack
  4. 4

    Breach the vacuum vault.

    • UseBreach the vacuum vaultIn developmentVault door, The Coldstack
  5. 5

    Hold 3 hack points.

    • EventHold the hack points ×3In developmentVault - Hack point, The Coldstack
  6. 6

    The Data Vault guardian.

    • FightDestroy the Data Vault guardianIn developmentVault - Boss arena, The Coldstack
  7. 7

    Read the file.

    • UseRead Hana's fileIn developmentVault - File terminal, The Coldstack

Main story

Act 3: Below

7 quests. Story text is hidden to avoid spoilers; objectives and places stay visible.

24

Blackout

Main storyLevel 28–29

Solace has cut Deepwell's power to stop the crew's broadcasts. The only way back is to restart Reactor Seven, the old fusion plant nobody maintains.

Giver
Dae "Brick" HanFox Shrine, Rat Lanes (Chinatown)
Where
Reactor Seven
How to get there
  • Reactor Seven: Loop metro: Reactor Seven station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,450 PD

What to do

  1. 1
    • TalkTalk to Brick at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Cross the coolant towers.

    • GoCross the coolant towersIn developmentCoolant Towers, Reactor Seven
  3. 3

    Get through the radiation zones.

    • GoGet through the radiation zonesIn developmentTurbine Hall, Reactor Seven
  4. 4

    Restart 3 turbines under attack.

    • UseRestart the turbines ×3In developmentTurbine, Reactor Seven
  5. 5

    The Core Warden.

    • BossShut down the Core WardenBoss arena, Reactor Seven
  6. 6

    Trace the Shaft Zero line.

    • UseTrace the Shaft Zero line in the control logsIn developmentControl Room, Reactor Seven
25

The Drowned City

Main storyLevel 29–30

Echo remembers being brought down here: old Deepwell, buried under the megastructure, its streets full of black water. The shaft station that serves Shaft Zero is down there.

Giver
EchoEcho's hideout, the Sump: Warrens
Where
The Drowned City
How to get there
  • The Drowned City: Loop metro: The Drowned City station. Airlock onward to Deepcore Lab.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)1,950 PD

What to do

  1. 1
    • TalkTalk to Echo in the WarrensEcho's hideout, the Sump: Warrens
  2. 2

    Go down the Sump's deepest drain.

    • GoGo down the Sump's deepest drainThe Great Drain, the Sump
  3. 3

    Cross the flooded avenues.

    • GoCross the flooded avenues by boat and over the rooftopsIn developmentAvenues far side, The Drowned City
    • FightKill the blind nest-crawlers (or avoid them) ×10OptionalIn development
  4. 4

    Restore power to the shaft station.

    • UseRestore power to the shaft stationIn developmentShaft Station - Breaker, The Drowned City
26

The Descent

Main storyLevel 30–32

The lift waits at the top of Shaft Zero: an open platform, five minutes and more than a thousand metres down the shaft's slope to the Deepcore Lab. The aliens know you are coming.

Giver
Nia OkoroDescent airlock, the Sump: Floodworks
Where
Shaft Zero (the descent lift)
How to get there
  • Shaft Zero: Reached on foot through the descent airlock behind the Floodworks lab in the Sump.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,700 PD

What to do

  1. 1

    Go through the airlock to the lift.

    • GoGo through the airlock to Shaft ZeroDescent airlock, the Sump: Floodworks
  2. 2

    Start the descent.

    • EventStart the descent at the lift consoleDescent lift, Shaft Zero
  3. 3

    Hold the platform all the way down.

    • EventRide the lift downDescent lift, Shaft Zero
    • EventHold 4 waves ×4OptionalIn developmentDescent lift, Shaft Zero
    • EventSurvive the pile-up at the railingOptionalIn developmentDescent lift, Shaft Zero
    • FightKill the mini-boss on the final rampOptionalIn developmentDescent lift, Shaft Zero
27

Deepcore Lab: Cold Storage

Main storyLevel 32–33

The Deepcore Lab, where Dr. Marrow first made the conversion work. Echo is walking through the place she was made.

Giver
EchoDock, Deepcore Lab
Where
Deepcore Lab
How to get there
  • Deepcore Lab: Loop metro: Deepcore Lab station. Walk-in airlock from Shaft Zero or The Drowned City.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,150 PD

What to do

  1. 1
    • TalkTalk to Echo at the lift dockDock, Deepcore Lab
  2. 2

    Get past the automated defences.

    • GoGet past the automated defencesIn developmentSecurity ring, Deepcore Lab
  3. 3

    Go through the cryo morgue.

    • GoGo through the cryo morgueIn developmentCryo Morgue, Deepcore Lab
  4. 4

    Restore archive power.

    • UseRestore power to the archiveIn developmentArchive - Breaker, Deepcore Lab
  5. 5

    Echo remembers.

    • GoGo with Echo to her old cellIn developmentEcho Cell, Deepcore Lab
28

Deepcore Lab: The Prime Chamber

Main storyLevel 33–34

The archive points deeper: to the Prime project, one alien to command them all. It needs an 'exceptional host'.

Giver
Nia OkoroArchive, Deepcore Lab
Where
Deepcore Lab
How to get there
  • Deepcore Lab: Loop metro: Deepcore Lab station. Walk-in airlock from Shaft Zero or The Drowned City.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,850 PD

What to do

  1. 1
    • TalkTalk to Nia in the archiveArchive, Deepcore Lab
  2. 2

    Reach the chamber.

    • GoReach the Prime chamberIn developmentPrime Chamber, Deepcore Lab
  3. 3

    Read the Prime files.

    • UseRead the Prime filesIn developmentPrime Chamber - Terminal, Deepcore Lab
  4. 4

    Subject Zero.

    • FightDestroy Subject ZeroIn developmentPrime Chamber, Deepcore Lab
  5. 5

    Lockdown.

    • SurviveSurvive the lockdown 1:00Prime Chamber, Deepcore Lab
29

The Way Up

Main storyLevel 34–35

The lab is flooding and the aliens are following. The only way out is up the maintenance shafts.

Giver
EchoMaintenance shaft, Deepcore Lab
Where
Shaft Zero → the Drowned City
How to get there
  • Shaft Zero: Reached on foot through the descent airlock behind the Floodworks lab in the Sump.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,250 PD

What to do

  1. 1
    • TalkTalk to Echo at the shaft doorMaintenance shaft, Deepcore Lab
  2. 2

    Climb.

    • GoClimb the maintenance shaftsIn developmentMaintenance shaft - Top, Deepcore Lab
  3. 3

    Hold 2 chokepoints.

    • EventHold the chokepoints ×2In developmentMaintenance shaft - Choke, Deepcore Lab
  4. 4

    Echo's choice.

    • ChooseEcho decides whether to hold the doorIn developmentMaintenance shaft - Door, Deepcore Lab
  5. 5

    Get out through the Drowned City.

    • GoGet out through the Drowned CityThe Great Drain, the Sump
30

Clearance Night

Main storyLevel 35–37

Solace's mass release has begun. Every Walker in the Sump is coming up at once. Save as many people as you can.

Giver
Dae "Brick" HanFox Shrine, Rat Lanes (Chinatown)
Where
Deepwell + Chinatown + the Loop stations
How to get there
  • Chinatown: Loop metro: Chinatown - Lantern Square. Or walk north from Deepwell Market Street through the Deepwell Lift Station.
  • Deepwell: Loop metro: Deepwell Lift Station. The start town: Deepwell Market Street and the Lift Station are next to each other.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,100 PD

What to do

  1. 1
    • TalkTalk to Brick at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Defend the streets.

    • GoGet to Deepwell Market StreetDeepwell Market Street
    • SurviveDefend the streets 2:00
    • EventThe Saints hold the Gullet (if Father Rust lives)OptionalIn developmentThe Gullet (Chinatown)
  3. 3

    Get the civilians onto the Loop trains.

    • EscortGet the civilians onto the Loop trains ×30In developmentDeepwell Central platform, The Loop
  4. 4

    Hold the station.

    • GoGet to the station platformPlatform, Deepwell Lift Station
    • SurviveHold the station 2:00
  5. 5

    Clear the market.

    • GoGo to the Chinatown marketChinatown market
    • EventClear the marketIn developmentChinatown market
  6. 6

    The Matriarch.

    • FightKill the MatriarchIn developmentLantern Square (Chinatown)
  7. 7

    Count the survivors.

    • GoCount the survivors at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)

Main story

Act 4: The ascent

8 quests. Story text is hidden to avoid spoilers; objectives and places stay visible.

31

The Solace Spire

Main storyLevel 37–40

The forged winner passes and the Lift access are in Director Vale's office - on the hundredth floor of the Solace Spire.

Giver
Nia OkoroFox Shrine, Rat Lanes (Chinatown)
Where
Solace Spire
How to get there
  • Solace Spire: Loop metro: Solace Spire station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,300 PD

What to do

  1. 1
    • TalkTalk to Nia at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Get into the Spire.

    • GoGet into the Solace SpireIn developmentLobby, Solace Spire
  3. 3

    Floor 25.

    • FightDefeat the floor 25 bossIn developmentFloor 25, Solace Spire
  4. 4

    Floor 50.

    • FightDefeat the floor 50 bossIn developmentFloor 50, Solace Spire
  5. 5

    Floor 75.

    • FightDefeat the floor 75 bossIn developmentFloor 75, Solace Spire
  6. 6

    Floor 100.

    • FightDefeat the floor 100 bossIn developmentFloor 100, Solace Spire
  7. 7

    Vale's office.

    • UseTake the passes from Vale's officeIn developmentVale office, Solace Spire
32

Salvage Rights

Main storyLevel 40–41

Vale's files mention a 'Covenant incident'. A Covenant flight recorder was sold for scrap in the Breaker Yards.

Giver
Nia OkoroFox Shrine, Rat Lanes (Chinatown)
Where
Breaker Yards
How to get there
  • Breaker Yards: Loop metro: Breaker Yards station. Airlock onward to The Rim.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,600 PD

What to do

  1. 1
    • TalkTalk to Nia at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Cross the slipways.

    • GoCross the slipways between the gutted shuttlesIn developmentSlipways, Breaker Yards
  3. 3

    Survive the cutter section.

    • GoGet through the cutter sectionIn developmentCutter section exit, Breaker Yards
  4. 4

    Find the recorder.

    • UseFind the Covenant flight recorderIn developmentRecorder, Breaker Yards
  5. 5

    Hold off the salvage guard.

    • SurviveHold off Solace's salvage guard while Nia plays it 2:00Recorder, Breaker Yards
33

The Rim

Main storyLevel 41–42

Before Lift Day the Skyport's defence grid has to go down. Its relays stand on the Rim, the unfinished edge of the city above the wasteland.

Giver
Dae "Brick" HanFox Shrine, Rat Lanes (Chinatown)
Where
The Rim
How to get there
  • The Rim: Loop metro: The Rim station. Walk-in airlock from Breaker Yards. Airlock onward to Lift Base / Skyport.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,450 PD

What to do

  1. 1
    • TalkTalk to Brick at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Ride the construction lifts.

    • UseRide the construction liftsIn developmentConstruction Lift, The Rim
  3. 3

    Cross the girder walks.

    • GoCross the girder walksIn developmentGirder walks end, The Rim
  4. 4

    Sabotage 3 defence relays.

    • UseSabotage the defence relays ×3In developmentDefence relay, The Rim
  5. 5

    The Anchor Sentinel.

    • BossDestroy the Anchor SentinelTether anchor, The Rim
34

Lift Day, Again

Main storyLevel 42–43

Lift Day comes round again. This time you are in the winners' line, with forged passes.

Giver
Nia OkoroFox Shrine, Rat Lanes (Chinatown)
Where
Lift Base / Skyport
How to get there
  • Lift Base / Skyport: Loop metro: Lift Base / Skyport station. Walk-in airlock from The Rim. Airlock onward to The Lift (climber car).
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,750 PD

What to do

  1. 1
    • TalkTalk to Nia at the Fox ShrineFox Shrine, Rat Lanes (Chinatown)
  2. 2

    Pass the checkpoint.

    • GoPass the checkpoint with the forged passesIn developmentCheckpoint, Lift Base / Skyport
  3. 3

    Stand in the winners' line.

    • GoStand in the winners' lineIn developmentWinners Line, Lift Base / Skyport
  4. 4

    Rourke recognises Tomas.

    • WaitWait your turn 15 sWinners Line, Lift Base / Skyport
  5. 5

    Fight to the gate.

    • GoFight to the boarding gateIn developmentBoarding Gate, Lift Base / Skyport
35

The Climb

Main storyLevel 43–44

The climber car rises through the clouds with you on it, and so does Rourke.

Giver
Dae "Brick" HanClimber car, The Lift (climber car)
Where
The Lift (climber car)
How to get there
  • The Lift (climber car): Walk-in airlock from Lift Base / Skyport. Airlock onward to Halo Station.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,650 PD

What to do

  1. 1

    Board the climber car.

    • GoBoard the climber carIn developmentClimber car, The Lift (climber car)
  2. 2

    Hold through 3 cloud layers.

    • EventHold through the cloud layers ×3In developmentClimber car, The Lift (climber car)
  3. 3

    Rourke.

    • FightKill Commander RourkeIn developmentClimber car, The Lift (climber car)
  4. 4

    The Lift Sentinel.

    • FightDestroy the Lift Sentinel at the docking ringIn developmentDocking ring, The Lift (climber car)
36

Halo Station

Main storyLevel 44–46

Halo Station, the transfer ring. The winners are 'sedated for the transfer', and Pegasus only takes shuttles with a valid Covenant code.

Giver
Nia OkoroArrival, Halo Station
Where
Halo Station
How to get there
  • Halo Station: Loop metro: Halo Station station. Walk-in airlock from The Lift (climber car). Airlock onward to SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)2,900 PD

What to do

  1. 1
    • TalkTalk to Nia at the arrival deckArrival, Halo Station
  2. 2

    Clear customs.

    • GoClear winner customsIn developmentCustoms exit, Halo Station
  3. 3

    Free a sedated group.

    • ChooseFree the sedated winners - or leave themIn developmentSedation Ward, Halo Station
  4. 4

    Steal a shuttle.

    • UseSteal a shuttle and fly to the CovenantIn developmentShuttle Bay, Halo Station
37

Ghost Ship

Main storyLevel 46–48

The SLC Covenant, Solace's first breeding ship, drifts dark and cold. Its codes would let a shuttle dock on Pegasus.

Giver
Nia OkoroHull Breach, SLC Covenant
Where
SLC Covenant
How to get there
  • SLC Covenant: Loop metro: SLC Covenant station. Walk-in airlock from Halo Station. Airlock onward to Pegasus.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,950 PD

What to do

  1. 1

    Board through the hull breach.

    • GoBoard through the hull breachIn developmentHull Breach, SLC Covenant
  2. 2

    Restore power deck by deck.

    • UseRestore power deck by deck ×3In developmentDeck breaker, SLC Covenant
  3. 3

    Go through the overgrown hab rings.

    • GoGo through the overgrown hab ringsIn developmentHab rings exit, SLC Covenant
  4. 4

    The Captain.

    • FightKill the Captain, fused into the bridgeIn developmentBridge, SLC Covenant
  5. 5

    Take the codes.

    • UseTake the docking codesIn developmentBridge - Console, SLC Covenant
38

Boarding

Main storyLevel 48–50

With the Covenant's codes the shuttle can dock on Pegasus. Getting there is another matter.

Giver
Nia OkoroShuttle, SLC Covenant
Where
The shuttle → the Pegasus docking bay
How to get there
  • SLC Covenant: Loop metro: SLC Covenant station. Walk-in airlock from Halo Station. Airlock onward to Pegasus.
  • Pegasus: Loop metro: Pegasus station. Walk-in airlock from SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,150 PD

What to do

  1. 1

    Launch.

    • UseLaunch the shuttleIn developmentShuttle, SLC Covenant
  2. 2

    Survive the approach.

    • SurviveSurvive the approach: turret runs and debris 2:00Approach, Pegasus
  3. 3

    Dock.

    • EventDock on PegasusIn developmentDocking Bay, Pegasus
  4. 4

    First steps on Pegasus.

    • GoStep onto PegasusIn developmentDocking Bay, Pegasus

Main story

Act 5: Pegasus

6 quests. Story text is hidden to avoid spoilers; objectives and places stay visible.

39

Paradise Deck

Main storyLevel 50–51

Pegasus's top deck is a luxury showroom for the winners - beautiful, empty, and staffed by drones.

Giver
Nia OkoroDocking Bay, Pegasus
Where
Paradise Deck, Pegasus
How to get there
  • Pegasus: Loop metro: Pegasus station. Walk-in airlock from SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,200 PD

What to do

  1. 1
    • TalkTalk to Nia in the docking bayDocking Bay, Pegasus
  2. 2

    Explore.

    • GoExplore the Paradise DeckIn developmentParadise Deck, Pegasus
  3. 3

    Follow the welcome route.

    • GoFollow the welcome routeIn developmentParadise Deck - Welcome end, Pegasus
  4. 4

    Fight the drone staff.

    • FightFight the drone staff ×12In developmentParadise Deck, Pegasus
  5. 5

    Find the service lift down.

    • UseFind the service lift downIn developmentParadise Deck - Service lift, Pegasus
40

The Founders' Rings

Main storyLevel 51–52

The first rich families already live in Pegasus's habitat rings. They know what the ship is for.

Giver
Rosa IlicThe Founders' Rings, Pegasus
Where
The Founders' Rings, Pegasus
How to get there
  • Pegasus: Loop metro: Pegasus station. Walk-in airlock from SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,250 PD

What to do

  1. 1
    • TalkTalk to Rosa at the ring entranceThe Founders' Rings, Pegasus
  2. 2

    Go through the garden ring.

    • GoGo through the garden ringIn developmentThe Founders' Rings - Garden ring, Pegasus
  3. 3

    Get past the Founders' guard.

    • FightGet past the Founders' guard ×10In developmentThe Founders' Rings - Guard post, Pegasus
  4. 4

    A Founder's child.

    • TalkTalk to a Founder's childOptionalThe Founders' Rings - Villa, Pegasus
    • GoReach Life SupportIn developmentLife Support, Pegasus
41

Life Support

Main storyLevel 52–53

Under the rings run the engine and life-support decks, and the aliens have the run of them.

Giver
Dae "Brick" HanLife Support, Pegasus
Where
Life Support, Pegasus
How to get there
  • Pegasus: Loop metro: Pegasus station. Walk-in airlock from SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)3,350 PD

What to do

  1. 1
    • TalkTalk to Brick at Life SupportLife Support, Pegasus
  2. 2

    Restore 3 valves.

    • UseRestore the valves under attack ×3In developmentLife Support - Valve, Pegasus
  3. 3

    Survive the vent.

    • SurviveSurvive the vent 1:00Life Support - Vent, Pegasus
  4. 4

    Go through the incubation spine.

    • GoGo through the incubation spineIn developmentIncubation Spine - Exit, Pegasus
42

The Forge

Main storyLevel 53–55

The bio-forge, where winners become Walkers. Dr. Marrow runs it, and she will not let it stop.

Giver
EchoForge, Pegasus
Where
Forge, Pegasus
How to get there
  • Pegasus: Loop metro: Pegasus station. Walk-in airlock from SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)4,500 PD

What to do

  1. 1
    • TalkTalk to Echo at the Forge entranceForge, Pegasus
  2. 2

    Descend.

    • GoDescend into the ForgeIn developmentForge - Floor, Pegasus
  3. 3

    Open the pods.

    • ChooseOpen the pods - or leave them sealedIn developmentForge - Pod rows, Pegasus
  4. 4

    Shut down the conversion line.

    • UseShut down the conversion lineIn developmentForge - Line control, Pegasus
  5. 5

    Dr. Marrow.

    • FightDefeat Dr. MarrowIn developmentForge - Boss arena, Pegasus
43

Broadcast

Main storyLevel 55–56

The Control Core sends the release signal - and reaches every screen in the city. Nia wants both.

Giver
Nia OkoroControl Core, Pegasus
Where
Control Core, Pegasus
How to get there
  • Pegasus: Loop metro: Pegasus station. Walk-in airlock from SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ¼ level (at your level)4,550 PD

What to do

  1. 1
    • TalkTalk to Nia at the Control CoreControl Core, Pegasus
  2. 2

    Reach the core.

    • GoReach the Control CoreIn developmentControl Core, Pegasus
  3. 3

    Hold the uplink for 3 minutes.

    • SurviveHold the uplink 3:00Control Core - Uplink, Pegasus
  4. 4

    Stop the release.

    • UseStop the releaseIn developmentControl Core - Release console, Pegasus
    • FightDirector Vale (if he is cornered)OptionalIn developmentControl Core, Pegasus
44

H-0471

Main storyLevel 56–58

Vale has released the Prime, the one alien that commands them all. It waits in the Heart of the ship.

Giver
Rosa IlicHeart, Pegasus
Where
Heart, Pegasus
How to get there
  • Pegasus: Loop metro: Pegasus station. Walk-in airlock from SLC Covenant.
Requirements
Starts by itself once the requirements are met; talk to the giver.
Rewards
XP ½ level (at your level)4,700 PD

What to do

  1. 1
    • TalkTalk to Rosa at the HeartHeart, Pegasus
  2. 2

    Enter the Heart.

    • GoEnter the HeartIn developmentHeart, Pegasus
  3. 3

    The Prime.

    • FightDefeat the PrimeIn developmentHeart - Boss arena, Pegasus
  4. 4
    • EventSee it throughIn developmentHeart, Pegasus

Side quests

Side quests

1 quest. Optional jobs from people around town.

•

Thread Count

SideIn development

Nadia's armour weave comes in through the station, and the Rust Saints keep stealing the crates. Thin them out and she will make it worth your while.

Giver
Nadia Okafor
Where
—
How to get there
—
Requirements
NoneTalk to Nadia Okafor to start it.
Rewards
XP 0.2 level (at your level)150 PDLifeline Surgeon Gloves Prototype Armor

What to do

  1. 1
    • FightKill Rust Saints ×6
    • GoCheck the station platformOptional
  2. 2
    • TalkReturn to Nadia at SECOND SKIN

Generated from the game's quest data on 2 Nov 2026. The game is in development: quests, places and rewards can still change, and steps marked "In development" are not playable yet. “—” means the information is not set yet.